No-Limit 2–7 Single Draw
Learn the lowball game where the worst traditional poker hand wins, every player gets one draw, and one no-limit bet can decide the entire pot.
Make the lowest clean five-card hand.
No-Limit 2–7 Single Draw is a five-card draw poker game played for the lowest hand. Players receive five private cards, bet, choose which cards to discard, draw replacements once, and then face a final no-limit betting round.
The twist is the 2–7 lowball ranking system. Aces are always high, pairs are bad, and straights and flushes count against you. That makes 7–5–4–3–2 in mixed suits the best possible hand: it is low, unpaired, and neither a straight nor a flush.
Because there is only one draw and bets can be as large as a player’s entire stack, the game blends hand selection, position, pressure and careful observation of how many cards each opponent takes.
One deal. One draw. Two chances to bet.
The button and blinds move around the table as in Hold’em. Every player’s five cards remain private until showdown.
Post the blinds
The two players left of the dealer button post the small and big blinds.
Deal five cards
Each player receives five private cards. There are no community cards.
Bet before the draw
Starting left of the big blind, players may fold, call or raise under no-limit rules.
Draw once
Remaining players discard zero to five cards and receive the same number of replacements.
Bet and show down
A final betting round follows. If called, the lowest five-card hand wins the pot.
The lowest high card wins.
First compare each hand’s highest card. If those tie, compare the second-highest card, then the third, and so on. Suits never break a tie.
Its second-highest card is a six.
Both are eight-high, so six beats seven.
Keep your strong low cards. Replace the trouble.
There is no universal chart for every stack size and opponent, but these simple starting points will keep a new player out of the most expensive traps.
Stand pat
Keep all five cards when you already hold a strong made low. Patting an eight or better is often natural; rougher hands become more dependent on position, stack depth and the action.
Draw one
Four low, unpaired cards containing a deuce are powerful foundations. Break a pair, discard a high card, or remove a card that creates an unwanted straight or flush.
Draw two
Three excellent low cards can continue in the right spot, especially in position and before heavy action. They are much less certain than a one-card draw, so avoid building an oversized pot automatically.
Fold weak starts
High cards, pairs and disconnected holdings without a deuce often need too much help. Under strong early-position action, folding is usually better than chasing a perfect draw.
Six habits for a stronger first session.
Good fundamentals matter more than complicated moves. Start tight, use position and let your opponents’ draw choices tell you a story.
Build around a deuce
The deuce is the most valuable building block because it cannot create a lower pair beneath it. Strong three- and four-card starts usually include one.
Play more hands late
Acting after opponents lets you see whether they stand pat or draw. That extra information is especially valuable before the final no-limit decision.
Count every discard
A player drawing three is usually less complete than a player drawing one. A pat opponent represents strength and forces your marginal hands into difficult spots.
Know smooth from rough
8–6–4–3–2 is a smooth eight; 8–7–6–5–2 is a rough eight. Both are eight-high, but the smooth hand wins at the second card.
Bet strong made lows
When your opponent draws and you make a strong seven or eight, there is value in betting. Do not miss obvious value simply because the pot can become large.
Respect big post-draw bets
No-limit sizing creates pressure. Against a credible pat range, a mediocre nine or rough ten is often a bluff-catcher rather than an automatic call.
The draw gives information. The bet applies pressure.
Unlike fixed-limit draw games, a player may bet any amount up to their remaining stack when the action is open. That makes pot size, stack depth and position central to every decision.
- Before the draw: raise your strongest starts for value and to reduce the field.
- After the draw: connect your bet to the range your draw represents, not only the exact card you caught.
- Against all-ins: avoid paying off automatically with a hand that looks low but loses to most credible value bets.
The quickest leaks to remove.
Treating an ace as low
In 2–7, an ace plays high only. A–5–4–3–2 is ace-high, not the best low and not a five-high wheel.
Making a straight by accident
2–3–4–5–6 is a six-high straight, so it loses to every unpaired hand that is neither a straight nor a flush.
Ignoring all five cards
Two eight-lows are not automatically tied. Compare the second-highest card, then the third, fourth and fifth.
Calling because your hand is “low”
A ten-low may look respectable, but a large bet from a pat player can represent a much stronger range.
Missing the flush risk
Drawing to four cards of one suit can complete a flush, which counts against you in deuce-to-seven lowball.
Playing the same range everywhere
Early position demands more discipline. Late position provides more information and more profitable pressure spots.
What to remember at the table.
No-Limit 2–7 Single Draw FAQ.
What is the best hand in No-Limit 2–7 Single Draw?
The best possible hand is 7–5–4–3–2 with mixed suits. It is unpaired, does not make a straight or flush, and is commonly called the Number One.
Are aces high or low in 2–7 Single Draw?
Aces are always high. A–5–4–3–2 is therefore an ace-high hand, not a five-high low or wheel. It loses to any clean king-high or lower no-pair hand.
Do straights and flushes count in deuce-to-seven lowball?
Yes. Straights and flushes count against the player, which is why 7–5–4–3–2 in mixed suits is better than 6–5–4–3–2, a straight.
How many times can you draw?
There is one drawing round. Each remaining player may discard from zero to five cards and receives the same number of replacements. Taking zero cards is called standing pat.
What is the difference between 2–7 Single Draw and 2–7 Triple Draw?
Single Draw gives players one draw and is commonly played no-limit, creating two betting rounds. Triple Draw gives players three draws and is commonly played fixed-limit, creating four betting rounds.
What does “smooth” mean in 2–7 lowball?
A smooth low has strong secondary cards. For example, 8–6–4–3–2 is smoother and stronger than 8–7–6–5–2 because the six beats the seven when the eight-high cards tie.
Ready to put one draw to work?
Open Clubs Poker, explore the mixed-game lobby and use this guide as your quick reference while you learn No-Limit 2–7 Single Draw.
Game availability, table limits and procedures may vary. Always check the live client before play.